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Old 03-16-2006, 09:56 AM   #11 (permalink)
Pagnell
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I'm not saying there won't be issues, I'm just throwing ideas into the air of how this might be handled. Personally, I wouldn't be interested in using this anyway.
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Old 03-16-2006, 01:10 PM   #12 (permalink)
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I'm betting they're going to take the PSOne's greatest hits line and remaster them for the PSP - then set them up for download (Wether you have to pay or not)

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Old 03-16-2006, 05:03 PM   #13 (permalink)
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Sounds nice but there are only a few PSOne games really worth getting now. Alot have dated.
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Old 03-16-2006, 05:57 PM   #14 (permalink)
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u no wat wuld be better than downloading and buying would be a program that could read psone disks on the computer so all you do is transfer the actual games onto the psp instead of buying online.
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Old 03-16-2006, 06:22 PM   #15 (permalink)
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so how do u play PSone games without the R2,L2,R3,L3 button and the right analog stick?
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Old 03-16-2006, 07:59 PM   #16 (permalink)
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Quote:
Originally Posted by fatalkeyv
so how do u play PSone games without the R2,L2,R3,L3 button and the right analog stick?
Like Constantine said, they will probally format them for the PSP.
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Old 03-16-2006, 08:47 PM   #17 (permalink)
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actually someone is making a ps1 homebrew
http://forums.qj.net/showthread.php?...5&page=1&pp=10
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Old 03-16-2006, 08:51 PM   #18 (permalink)
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Yeah, Sony might make an emulator. I don't think you need to remake a game to remap the buttons.

On the CD, there is a lot of dummy data. Like with the PSP ISOS, they can make them around 300 MBs I've heard. They probably can do the same with the PS1 games. Besides, now if they spend sometime on it, they can probably make the code more efficient too.
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Old 03-17-2006, 01:24 PM   #19 (permalink)
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But that would cost more money, take more time, and drive costs up, making us pay more. Sony promised us this, and people are going to be very angry if they don't get it in a timely fashion.

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Old 03-17-2006, 08:46 PM   #20 (permalink)
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Well remaking the entire greatest hits series is still more work than that.
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